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Patch 1.0.4.2 - Paragraph of Timed Strike *hot fix*

 
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Patch 1.0.4.2 - Paragraph of Timed Strike *hot fix*
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TheHistorian
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Joined: 13 Apr 2006
Posts: 3976
Location: Jacksonville, FL

Post Patch 1.0.4.2 - Paragraph of Timed Strike *hot fix* Reply with quote
  1. General
    • Fixed an issue where players could no longer receive mails in-game
    • The Free To Play Fame Level cap has been raised to 9.9! New players will now be able to complete more quests in Hawksmouth and Aldenvault
    • The tutorial has been slightly extended to explain new players how to place newly acquired skills in their Skill Deck


  2. World
    • Added a detection mechanic toward the player, for Pooch and Tack in Citadel of Ail
    • Added a timer so that the Demon Room event now ends at Midnight (PT)
    • Removed Health Bars from Hoppies all over the world
    • Adjusted the light maps for Demon Chamber stairs


  3. Quests & Lore
    • Fixed an issue with broken chat requirements for the quest "More Than One Helping Hand"
    • Fixed an issue with the crystals being broken in the quest "The Crystal Theory"
    • Changed the re
    • spawn rate of the Finks for the quest "The Hills have A Lot of Eyes"


  4. Combat
    • Absolute Bonus Damage is now scaled toward the Damage it modifies.


  5. Sound & Music
    • Added new ambience sounds and music for the Demon Chamber.


  6. Economy
    • Increased the drop rate chances for the Key of Cowardice
    • Decreased the drop rate for the Urvhail key


  7. Arena

    • Several fixes has been made to the Arena:
      • the matching rules have been improved
      • when less players than required for the match team size are queued up in a skirmish match, the free spots are filled up with (free) random players
      • skirmish: whenever a player leaves while waiting for a matching opposing team, the team goes back to the waiting list to fill up the empty spot with a random player
    • Fixed an issue with the Arena, where choosing a "rematch" would previously start before the match was over


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