| {revised}Skill guide for tri-elemental incar Goto page 1, 2, 3 Next |
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| {revised}Skill guide for tri-elemental incar |
| Joined: 13 Aug 2007 Posts: 835 |
| Joined: 12 Apr 2007 Posts: 36 |
| you don't get a skillpoint for level 1, so at level 150 you have 149 skill points. |
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| Joined: 13 Aug 2007 Posts: 835 |
| Joined: 13 Aug 2007 Posts: 835 |
| updated, corrected the extra skill point I had on there. but the website is still 1 point short so be careful |
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| Joined: 09 Aug 2007 Posts: 5 |
| what does REM stand for? |
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| Joined: 04 Apr 2007 Posts: 506 |
| Joined: 08 Aug 2007 Posts: 146 |
| Joined: 04 Apr 2007 Posts: 506 |
| Joined: 23 Apr 2007 Posts: 305 |
| Maybe it's just me, but fishing and energy hammer are useless skills >_> Energy Hammer should be physical damage =x
Also, why pump this "energy bolt" to 10? >_> I'd rather pick 36 aoes. _________________ ![]() |
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| Joined: 04 Apr 2007 Posts: 506 |
| That's what I am wondering about since I am already at lvl 31 and restatting. Should I not put all the energy bolt points into the first true AoEs I get and use those as basic artillery until I get the better ones later on? I don't know though, maybe energy bolt is REALLY good in later levels, that's why I am asking vishnu. _________________ Funny and/or interesting signature to follow NIRVANA: ShouPi - GB 7 Spirit Beggar |
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| Joined: 07 Aug 2007 Posts: 403 Location: Brazil |
What you mean "physical damage"? It does say "physical attack" on the skill! Isn't that it? |
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| Joined: 13 Aug 2007 Posts: 835 |
| @teemux: REM is random elemental mastery, I said that in my guide if you read it lol
@myradin: good point, and I can't argue you b/c I 've never seen energy hammer in action. But when you get it looks like a good, fast and cheap aoe skill, as compared to the slow but powerful element skills. I don't think you need to drop it completely, but keeping it at lvl 3 keeps the 6 cooldown and you can still use it as a filler aoe. @katonryu: energy bolt to a mage is like a basic attack to a melee class: its quick and virtually free to cast. Early on I use it for my main nuke, and later on I'll use it for a filler. Keep going 3 spirit and 2 heal. High spirit won't offer THAT much more damage or max mana, but having higher heal will offer much more benefits for a mage. @clerith: how is fishing useless? you can get potions and rare gems from it, and the more points that are into it the more rare stuff you can get from fishing. What do you mean energy hammer should be physical damage? why would it be physical for a mage, I do not understand. Energy bolt is quick, powerful and cheap, that's why I pump it. To raise the damage of the lvl 36 aoes I pumped the elemental mastery. As for now my build is for no resets. If you wanted to add a reset, I guess the best time to do it is later on at lvl 75+. |
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| Joined: 04 Apr 2007 Posts: 506 |
| Did the restat yesterday and I am soooooo happy Energy bolt is rocking in at 1.6k dmg with most hits and, together with fireball, ice wave and chain lighining, I can knockback the enemy until the end of time muahahahaha. Also, now that I have fire blaze I have something to hit mobs that spawn right on top of me; its not fatal for them but they get moved back enough for me to follow up with a few other nukes. Lvl 33 now and in 3 more I will get the artillery in any case _________________ Funny and/or interesting signature to follow NIRVANA: ShouPi - GB 7 Spirit Beggar |
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| Joined: 13 Aug 2007 Posts: 835 |
| What's also good about energy bolt is that it's damage cannot be reduced in PVP, unlike the elemental spells |
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| Joined: 14 Aug 2007 Posts: 30 |
| until you respec at higher level, that energy is garbage, completely garbage. waste of points. energy bolt? are you kidding? you wont have enough points to buy your new elemental books when they come available. stick with 2 elementals and rock the aoe. only energy skills you take/rank up is nimbis and mana force, both are crucial. as far as elementals spells, pick 2 trees and rank them up only until the next new book can be used, then begin ranking that up. dont max out the "mastery" skills or you'll run out of points. later at 75+ you can respec/max out all those goodies and even go energy for pvp or w/e, but to level um no. if you blow all those points youre gonna be forcing yourself an early respec, and you only get one. spec for aoe and you should be able to wait much higher before respec. |
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| Joined: 13 Aug 2007 Posts: 835 |
everyone has their own opinion, that's why its good to be incar, no one will have the same build |
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| Joined: 13 Jul 2007 Posts: 161 |
| hmm you're basically keeping everything at level 1 until level 81. Apart from the energy spell but those lose their power pretty quickly. There's no way you can train effectively with level 1 spells all the way to 81. |
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| Joined: 14 Aug 2007 Posts: 30 |
| heres what i have at lvl 40
energy jab rank 1 (default, stop at 1) energy mastery rank 4 (rank up about every 10 lvls) mana force rank 4 (rank it up as soon as its available) seize nimbis rank 5 (rank it up as soon as its available) magic power rank 2 (rank it up as soon as its available) fire/light mastery rank 3 (rank up about every 15 levels) fire/light bolt rank 2 (stop at 2) fireball/chain lighning rank 3 (stop at 3) fireblaze/lightning chase rank 2 (stop at 2) firefury/lightning circle rank w/e can prolly keep going til past 81, only reason to respec would be to maybe add ice and have all 3 elements at high level. |
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| Joined: 22 Aug 2007 Posts: 11 |
| why is my engy bolt skill grayed out? how can i add a skill point to it? |
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| Joined: 07 Aug 2007 Posts: 403 Location: Brazil |
The game is based on the fact that skills are not self-taught. SO, go to your Incar Master and buy the book that contains that skill. Right-click the book and you will automatically learn the skill AND add the first skill point to it (spending from your skill points pool. The book doesn't give you that one skill point.) |
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| Joined: 23 Aug 2007 Posts: 34 |
no he's not. re-read this guide |
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| Joined: 13 Aug 2007 Posts: 835 |
| by the way, I wrote this thinking that energy hammer was a good magic AOE. Since then I found out its a physical damage (WTF!?) attack. So I don't know what to beleive until I actually get the skill myself.
however, I cannot be asked to go from 51-81 without any new spells so I will definitely get at least level 1 of it. about the argument of energy bolt. . .I'm lvl 51 now and it still prevails as my strongest pvp attack. I still kick ass with it. It does more damage then my lvl 51 spells and that's sad. . .and it's not a little bit more, it does 400-500 more damage than the lvl 51 spells. and the damage is all at once, unlike the lvl 51 spells. energy bolt lvl 10 > lvl 51 spells. |
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| Joined: 23 Aug 2007 Posts: 34 |
wouldnt this be because it's theonly spell you maxed? |
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| Joined: 13 Aug 2007 Posts: 835 |
| yep. It's the only attack spell I've completely maxed. For the elemental spells I just raise the masteries to make them stronger.THis keeps them strong still while retaining the low mana cost and cooldown. Oh yeah, and I also advise not learning magic power, it just doesnt' add enough, and the buff is too short. That buff is only for power junkies who use every thing they have just too squeeze out those last couple of points of attack power.
The GM should have added the magic power's buff to the seize nimbus buff. So it adds a little resistance, a little power, and a little defense. And then just took out magic power b/c it really is a horrible ability. |
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| Joined: 13 Aug 2007 Posts: 835 |
| hey all, check out the new guide, its been changed. Thanks |
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| Joined: 08 Aug 2007 Posts: 414 |
| ure new build seems fine but i woulda left the build like u had it and reskill at lvl 81 instead
i got max energy mastery,mana recharge,magic power,nimbus,fire mastery,lightning mastery and got 1 point in all my element skills and starting to max out my cold mastery. i was very tempted in learning hammer but i will prolly hold myself from it since i will be lvling crespo dungeon B till i hit 81 doing the same repetitive stuff so wat i have now is fine since im doing fine in there now i dun see y i wouldnt do fine in the late 70s-81 |
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| Joined: 13 Aug 2007 Posts: 835 |
yeah your build is fine I think. I'm just a natural scientist, I like to theorize things, then hypothesize them and then present the idea to the general audience. The difference is is that real scientists turn theories into laws, and a class build in a video game certainly can't become a law lol. Your way seems affective, but the reason I left my masteries at one for now is becuase the +200-300 extra damage wasn't changing my training like I had hoped. And energy bolts range began to bug me, although it was awesome in pvp I gave it up. I also learned magic power before I reset just to try it. It was just like the masteries, it didn't change the way I trained, it wasn't a time-stopping, life changing buff lol. If it was a passive or something I may have invested in it. But to me its just a secondary subject to max for when I use a cash item reset at lvl 81. I think you should add a point to hammer just to share your experience with it, Im a long way away from 64 unfortunately. |
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| Joined: 28 Aug 2007 Posts: 66 |
I could just be talking out of my ass here, but in a way you do get skillpoint for level 1. You start out with energy jab lvl 1. So if you are level 150, and add up all skill points you will have 150. |
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| Joined: 21 Dec 2006 Posts: 116 |
| lets say we get to lvl 150
will the build look like this? Oo
as i see it EH have only 3 lvl, 6sec reuse, 290mp, 1012 DMG (WNB, with no buff) that is ofcourse if you want to max the last skills 5 in lvl 51 because i don't know...you can put them in EH but the question will be for what reson? because the lvl51 are a lot stronger than it who knows, maybe this skills will be usful for boss fights or something |
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| Joined: 07 Aug 2007 Posts: 403 Location: Brazil |
| I think Energy Hammer exists for a reason and that reason is that it is NOT an Elemental Attack. It will probably be VERY useful in higher levels when people start getting way too much elemental resistance and mobs too. My theory is that EH should be maxed, but I wish I could test first |
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